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Input/Output on Streams

This chapter describes the functions for creating streams and performing input and output operations on them. As discussed in section Input/Output Overview, a stream is a fairly abstract, high-level concept representing a communications channel to a file, device, or process.

Streams

For historical reasons, the type of the C data structure that represents a stream is called FILE rather than "stream". Since most of the library functions deal with objects of type FILE *, sometimes the term file pointer is also used to mean "stream". This leads to unfortunate confusion over terminology in many books on C. This manual, however, is careful to use the terms "file" and "stream" only in the technical sense.

The FILE type is declared in the header file `stdio.h'.

Data Type: FILE
This is the data type used to represent stream objects. A FILE object holds all of the internal state information about the connection to the associated file, including such things as the file position indicator and buffering information. Each stream also has error and end-of-file status indicators that can be tested with the ferror and feof functions; see section End-Of-File and Errors.

FILE objects are allocated and managed internally by the input/output library functions. Don't try to create your own objects of type FILE; let the library do it. Your programs should deal only with pointers to these objects (that is, FILE * values) rather than the objects themselves.

Standard Streams

When the main function of your program is invoked, it already has three predefined streams open and available for use. These represent the "standard" input and output channels that have been established for the process.

These streams are declared in the header file `stdio.h'.

Variable: FILE * stdin
The standard input stream, which is the normal source of input for the program.

Variable: FILE * stdout
The standard output stream, which is used for normal output from the program.

Variable: FILE * stderr
The standard error stream, which is used for error messages and diagnostics issued by the program.

In the GNU system, you can specify what files or processes correspond to these streams using the pipe and redirection facilities provided by the shell. (The primitives shells use to implement these facilities are described in section File System Interface.) Most other operating systems provide similar mechanisms, but the details of how to use them can vary.

In the GNU C library, stdin, stdout, and stderr are normal variables which you can set just like any others. For example, to redirect the standard output to a file, you could do:

fclose (stdout);
stdout = fopen ("standard-output-file", "w");

Note however, that in other systems stdin, stdout, and stderr are macros that you cannot assign to in the normal way. But you can use freopen to get the effect of closing one and reopening it. See section Opening Streams.

The three streams stdin, stdout, and stderr are not unoriented at program start (see section Streams in Internationalized Applications).

Opening Streams

Opening a file with the fopen function creates a new stream and establishes a connection between the stream and a file. This may involve creating a new file.

Everything described in this section is declared in the header file `stdio.h'.

Function: FILE * fopen (const char *filename, const char *opentype)
The fopen function opens a stream for I/O to the file filename, and returns a pointer to the stream.

The opentype argument is a string that controls how the file is opened and specifies attributes of the resulting stream. It must begin with one of the following sequences of characters:

`r'
Open an existing file for reading only.
`w'
Open the file for writing only. If the file already exists, it is truncated to zero length. Otherwise a new file is created.
`a'
Open a file for append access; that is, writing at the end of file only. If the file already exists, its initial contents are unchanged and output to the stream is appended to the end of the file. Otherwise, a new, empty file is created.
`r+'
Open an existing file for both reading and writing. The initial contents of the file are unchanged and the initial file position is at the beginning of the file.
`w+'
Open a file for both reading and writing. If the file already exists, it is truncated to zero length. Otherwise, a new file is created.
`a+'
Open or create file for both reading and appending. If the file exists, its initial contents are unchanged. Otherwise, a new file is created. The initial file position for reading is at the beginning of the file, but output is always appended to the end of the file.

As you can see, `+' requests a stream that can do both input and output. The ISO standard says that when using such a stream, you must call fflush (see section Stream Buffering) or a file positioning function such as fseek (see section File Positioning) when switching from reading to writing or vice versa. Otherwise, internal buffers might not be emptied properly. The GNU C library does not have this limitation; you can do arbitrary reading and writing operations on a stream in whatever order.

Additional characters may appear after these to specify flags for the call. Always put the mode (`r', `w+', etc.) first; that is the only part you are guaranteed will be understood by all systems.

The GNU C library defines one additional character for use in opentype: the character `x' insists on creating a new file--if a file filename already exists, fopen fails rather than opening it. If you use `x' you are guaranteed that you will not clobber an existing file. This is equivalent to the O_EXCL option to the open function (see section Opening and Closing Files).

The character `b' in opentype has a standard meaning; it requests a binary stream rather than a text stream. But this makes no difference in POSIX systems (including the GNU system). If both `+' and `b' are specified, they can appear in either order. See section Text and Binary Streams.

If the opentype string contains the sequence ,ccs=STRING then STRING is taken as the name of a coded character set and fopen will mark the stream as wide-oriented which appropriate conversion functions in place to convert from and to the character set STRING is place. Any other stream is opened initially unoriented and the orientation is decided with the first file operation. If the first operation is a wide character operation, the stream is not only marked as wide-oriented, also the conversion functions to convert to the coded character set used for the current locale are loaded. This will not change anymore from this point on even if the locale selected for the LC_CTYPE category is changed.

Any other characters in opentype are simply ignored. They may be meaningful in other systems.

If the open fails, fopen returns a null pointer.

When the sources are compiling with _FILE_OFFSET_BITS == 64 on a 32 bit machine this function is in fact fopen64 since the LFS interface replaces transparently the old interface.

You can have multiple streams (or file descriptors) pointing to the same file open at the same time. If you do only input, this works straightforwardly, but you must be careful if any output streams are included. See section Dangers of Mixing Streams and Descriptors. This is equally true whether the streams are in one program (not usual) or in several programs (which can easily happen). It may be advantageous to use the file locking facilities to avoid simultaneous access. See section File Locks.

Function: FILE * fopen64 (const char *filename, const char *opentype)
This function is similar to fopen but the stream it returns a pointer for is opened using open64. Therefore this stream can be used even on files larger then 2^31 bytes on 32 bit machines.

Please note that the return type is still FILE *. There is no special FILE type for the LFS interface.

If the sources are compiled with _FILE_OFFSET_BITS == 64 on a 32 bits machine this function is available under the name fopen and so transparently replaces the old interface.

Macro: int FOPEN_MAX
The value of this macro is an integer constant expression that represents the minimum number of streams that the implementation guarantees can be open simultaneously. You might be able to open more than this many streams, but that is not guaranteed. The value of this constant is at least eight, which includes the three standard streams stdin, stdout, and stderr. In POSIX.1 systems this value is determined by the OPEN_MAX parameter; see section General Capacity Limits. In BSD and GNU, it is controlled by the RLIMIT_NOFILE resource limit; see section Limiting Resource Usage.

Function: FILE * freopen (const char *filename, const char *opentype, FILE *stream)
This function is like a combination of fclose and fopen. It first closes the stream referred to by stream, ignoring any errors that are detected in the process. (Because errors are ignored, you should not use freopen on an output stream if you have actually done any output using the stream.) Then the file named by filename is opened with mode opentype as for fopen, and associated with the same stream object stream.

If the operation fails, a null pointer is returned; otherwise, freopen returns stream.

freopen has traditionally been used to connect a standard stream such as stdin with a file of your own choice. This is useful in programs in which use of a standard stream for certain purposes is hard-coded. In the GNU C library, you can simply close the standard streams and open new ones with fopen. But other systems lack this ability, so using freopen is more portable.

When the sources are compiling with _FILE_OFFSET_BITS == 64 on a 32 bit machine this function is in fact freopen64 since the LFS interface replaces transparently the old interface.

Function: FILE * freopen64 (const char *filename, const char *opentype, FILE *stream)
This function is similar to freopen. The only difference is that on 32 bit machine the stream returned is able to read beyond the 2^31 bytes limits imposed by the normal interface. It should be noted that the stream pointed to by stream need not be opened using fopen64 or freopen64 since its mode is not important for this function.

If the sources are compiled with _FILE_OFFSET_BITS == 64 on a 32 bits machine this function is available under the name freopen and so transparently replaces the old interface.

In some situations it is useful to know whether a given stream is available for reading or writing. This information is normally not available and would have to be remembered separately. Solaris introduced a few functions to get this information from the stream descriptor and these functions are also available in the GNU C library.

Function: int __freadable (FILE *stream)
The __freadable function determines whether the stream stream was opened to allow reading. In this case the return value is nonzero. For write-only streams the function returns zero.

This function is declared in `stdio_ext.h'.

Function: int __fwritable (FILE *stream)
The __fwritable function determines whether the stream stream was opened to allow writing. In this case the return value is nonzero. For read-only streams the function returns zero.

This function is declared in `stdio_ext.h'.

For slightly different kind of problems there are two more functions. They provide even finer-grained information.

Function: int __freading (FILE *stream)
The __freading function determines whether the stream stream was last read from or whether it is opened read-only. In this case the return value is nonzero, otherwise it is zero. Determining whether a stream opened for reading and writing was last used for writing allows to draw conclusions about the content about the buffer, among other things.

This function is declared in `stdio_ext.h'.

Function: int __fwriting (FILE *stream)
The __fwriting function determines whether the stream stream was last written to or whether it is opened write-only. In this case the return value is nonzero, otherwise it is zero.

This function is declared in `stdio_ext.h'.

Closing Streams

When a stream is closed with fclose, the connection between the stream and the file is canceled. After you have closed a stream, you cannot perform any additional operations on it.

Function: int fclose (FILE *stream)
This function causes stream to be closed and the connection to the corresponding file to be broken. Any buffered output is written and any buffered input is discarded. The fclose function returns a value of 0 if the file was closed successfully, and EOF if an error was detected.

It is important to check for errors when you call fclose to close an output stream, because real, everyday errors can be detected at this time. For example, when fclose writes the remaining buffered output, it might get an error because the disk is full. Even if you know the buffer is empty, errors can still occur when closing a file if you are using NFS.

The function fclose is declared in `stdio.h'.

To close all streams currently available the GNU C Library provides another function.

Function: int fcloseall (void)
This function causes all open streams of the process to be closed and the connection to corresponding files to be broken. All buffered data is written and any buffered input is discarded. The fcloseall function returns a value of 0 if all the files were closed successfully, and EOF if an error was detected.

This function should be used only in special situations, e.g., when an error occurred and the program must be aborted. Normally each single stream should be closed separately so that problems with individual streams can be identified. It is also problematic since the standard streams (see section Standard Streams) will also be closed.

The function fcloseall is declared in `stdio.h'.

If the main function to your program returns, or if you call the exit function (see section Normal Termination), all open streams are automatically closed properly. If your program terminates in any other manner, such as by calling the abort function (see section Aborting a Program) or from a fatal signal (see section Signal Handling), open streams might not be closed properly. Buffered output might not be flushed and files may be incomplete. For more information on buffering of streams, see section Stream Buffering.

Streams and Threads

Streams can be used in multi-threaded applications in the same way they are used in single-threaded applications. But the programmer must be aware of a the possible complications. It is important to know about these also if the program one writes never use threads since the design and implementation of many stream functions is heavily influenced by the requirements added by multi-threaded programming.

The POSIX standard requires that by default the stream operations are atomic. I.e., issuing two stream operations for the same stream in two threads at the same time will cause the operations to be executed as if they were issued sequentially. The buffer operations performed while reading or writing are protected from other uses of the same stream. To do this each stream has an internal lock object which has to be (implicitly) acquired before any work can be done.

But there are situations where this is not enough and there are also situations where this is not wanted. The implicit locking is not enough if the program requires more than one stream function call to happen atomically. One example would be if an output line a program wants to generate is created by several function calls. The functions by themselves would ensure only atomicity of their own operation, but not atomicity over all the function calls. For this it is necessary to perform the stream locking in the application code.

Function: void flockfile (FILE *stream)
The flockfile function acquires the internal locking object associated with the stream stream. This ensures that no other thread can explicitly through flockfile/ftrylockfile or implicit through a call of a stream function lock the stream. The thread will block until the lock is acquired. An explicit call to funlockfile has to be used to release the lock.

Function: int ftrylockfile (FILE *stream)
The ftrylockfile function tries to acquire the internal locking object associated with the stream stream just like flockfile. But unlike flockfile this function does not block if the lock is not available. ftrylockfile returns zero if the lock was successfully acquired. Otherwise the stream is locked by another thread.

Function: void funlockfile (FILE *stream)
The funlockfile function releases the internal locking object of the stream stream. The stream must have been locked before by a call to flockfile or a successful call of ftrylockfile. The implicit locking performed by the stream operations do not count. The funlockfile function does not return an error status and the behavior of a call for a stream which is not locked by the current thread is undefined.

The following example shows how the functions above can be used to generate an output line atomically even in multi-threaded applications (yes, the same job could be done with one fprintf call but it is sometimes not possible):

FILE *fp;
{
   ...
   flockfile (fp);
   fputs ("This is test number ", fp);
   fprintf (fp, "%d\n", test);
   funlockfile (fp)
}

Without the explicit locking it would be possible for another thread to use the stream fp after the fputs call return and before fprintf was called with the result that the number does not follow the word `number'.

From this description it might already be clear that the locking objects in streams are no simple mutexes. Since locking the same stream twice in the same thread is allowed the locking objects must be equivalent to recursive mutexes. These mutexes keep track of the owner and the number of times the lock is acquired. The same number of funlockfile calls by the same threads is necessary to unlock the stream completely. For instance:

void
foo (FILE *fp)
{
  ftrylockfile (fp);
  fputs ("in foo\n", fp);
  /* This is very wrong!!!  */
  funlockfile (fp);
}

It is important here that the funlockfile function is only called if the ftrylockfile function succeeded in locking the stream. It is therefore always wrong to ignore the result of ftrylockfile. And it makes no sense since otherwise one would use flockfile. The result of code like that above is that either funlockfile tries to free a stream that hasn't been locked by the current thread or it frees the stream prematurely. The code should look like this:

void
foo (FILE *fp)
{
  if (ftrylockfile (fp) == 0)
    {
      fputs ("in foo\n", fp);
      funlockfile (fp);
    }
}

Now that we covered why it is necessary to have these locking it is necessary to talk about situations when locking is unwanted and what can be done. The locking operations (explicit or implicit) don't come for free. Even if a lock is not taken the cost is not zero. The operations which have to be performed require memory operations that are safe in multi-processor environments. With the many local caches involved in such systems this is quite costly. So it is best to avoid the locking completely if it is not needed -- because the code in question is never used in a context where two or more threads may use a stream at a time. This can be determined most of the time for application code; for library code which can be used in many contexts one should default to be conservative and use locking.

There are two basic mechanisms to avoid locking. The first is to use the _unlocked variants of the stream operations. The POSIX standard defines quite a few of those and the GNU library adds a few more. These variants of the functions behave just like the functions with the name without the suffix except that they do not lock the stream. Using these functions is very desirable since they are potentially much faster. This is not only because the locking operation itself is avoided. More importantly, functions like putc and getc are very simple and traditionally (before the introduction of threads) were implemented as macros which are very fast if the buffer is not empty. With the addition of locking requirements these functions are no longer implemented as macros since they would would expand to too much code. But these macros are still available with the same functionality under the new names putc_unlocked and getc_unlocked. This possibly huge difference of speed also suggests the use of the _unlocked functions even if locking is required. The difference is that the locking then has to be performed in the program:

void
foo (FILE *fp, char *buf)
{
  flockfile (fp);
  while (*buf != '/')
    putc_unlocked (*buf++, fp);
  funlockfile (fp);
}

If in this example the putc function would be used and the explicit locking would be missing the putc function would have to acquire the lock in every call, potentially many times depending on when the loop terminates. Writing it the way illustrated above allows the putc_unlocked macro to be used which means no locking and direct manipulation of the buffer of the stream.

A second way to avoid locking is by using a non-standard function which was introduced in Solaris and is available in the GNU C library as well.

Function: int __fsetlocking (FILE *stream, int type)

The __fsetlocking function can be used to select whether the stream operations will implicitly acquire the locking object of the stream stream. By default this is done but it can be disabled and reinstated using this function. There are three values defined for the type parameter.

FSETLOCKING_INTERNAL
The stream stream will from now on use the default internal locking. Every stream operation with exception of the _unlocked variants will implicitly lock the stream.
FSETLOCKING_BYCALLER
After the __fsetlocking function returns the user is responsible for locking the stream. None of the stream operations will implicitly do this anymore until the state is set back to FSETLOCKING_INTERNAL.
FSETLOCKING_QUERY
__fsetlocking only queries the current locking state of the stream. The return value will be FSETLOCKING_INTERNAL or FSETLOCKING_BYCALLER depending on the state.

The return value of __fsetlocking is either FSETLOCKING_INTERNAL or FSETLOCKING_BYCALLER depending on the state of the stream before the call.

This function and the values for the type parameter are declared in `stdio_ext.h'.

This function is especially useful when program code has to be used which is written without knowledge about the _unlocked functions (or if the programmer was too lazy to use them).

Streams in Internationalized Applications

ISO C90 introduced the new type wchar_t to allow handling larger character sets. What was missing was a possibility to output strings of wchar_t directly. One had to convert them into multibyte strings using mbstowcs (there was no mbsrtowcs yet) and then use the normal stream functions. While this is doable it is very cumbersome since performing the conversions is not trivial and greatly increases program complexity and size.

The Unix standard early on (I think in XPG4.2) introduced two additional format specifiers for the printf and scanf families of functions. Printing and reading of single wide characters was made possible using the %C specifier and wide character strings can be handled with %S. These modifiers behave just like %c and %s only that they expect the corresponding argument to have the wide character type and that the wide character and string are transformed into/from multibyte strings before being used.

This was a beginning but it is still not good enough. Not always is it desirable to use printf and scanf. The other, smaller and faster functions cannot handle wide characters. Second, it is not possible to have a format string for printf and scanf consisting of wide characters. The result is that format strings would have to be generated if they have to contain non-basic characters.

In the Amendment 1 to ISO C90 a whole new set of functions was added to solve the problem. Most of the stream functions got a counterpart which take a wide character or wide character string instead of a character or string respectively. The new functions operate on the same streams (like stdout). This is different from the model of the C++ runtime library where separate streams for wide and normal I/O are used.

Being able to use the same stream for wide and normal operations comes with a restriction: a stream can be used either for wide operations or for normal operations. Once it is decided there is no way back. Only a call to freopen or freopen64 can reset the orientation. The orientation can be decided in three ways:

It is important to never mix the use of wide and not wide operations on a stream. There are no diagnostics issued. The application behavior will simply be strange or the application will simply crash. The fwide function can help avoiding this.

Function: int fwide (FILE *stream, int mode)

The fwide function can be used to set and query the state of the orientation of the stream stream. If the mode parameter has a positive value the streams get wide oriented, for negative values narrow oriented. It is not possible to overwrite previous orientations with fwide. I.e., if the stream stream was already oriented before the call nothing is done.

If mode is zero the current orientation state is queried and nothing is changed.

The fwide function returns a negative value, zero, or a positive value if the stream is narrow, not at all, or wide oriented respectively.

This function was introduced in Amendment 1 to ISO C90 and is declared in `wchar.h'.

It is generally a good idea to orient a stream as early as possible. This can prevent surprise especially for the standard streams stdin, stdout, and stderr. If some library function in some situations uses one of these streams and this use orients the stream in a different way the rest of the application expects it one might end up with hard to reproduce errors. Remember that no errors are signal if the streams are used incorrectly. Leaving a stream unoriented after creation is normally only necessary for library functions which create streams which can be used in different contexts.

When writing code which uses streams and which can be used in different contexts it is important to query the orientation of the stream before using it (unless the rules of the library interface demand a specific orientation). The following little, silly function illustrates this.

void
print_f (FILE *fp)
{
  if (fwide (fp, 0) > 0)
    /* Positive return value means wide orientation.  */
    fputwc (L'f', fp);
  else
    fputc ('f', fp);
}

Note that in this case the function print_f decides about the orientation of the stream if it was unoriented before (will not happen if the advise above is followed).

The encoding used for the wchar_t values is unspecified and the user must not make any assumptions about it. For I/O of wchar_t values this means that it is impossible to write these values directly to the stream. This is not what follows from the ISO C locale model either. What happens instead is that the bytes read from or written to the underlying media are first converted into the internal encoding chosen by the implementation for wchar_t. The external encoding is determined by the LC_CTYPE category of the current locale or by the `ccs' part of the mode specification given to fopen, fopen64, freopen, or freopen64. How and when the conversion happens is unspecified and it happens invisible to the user.

Since a stream is created in the unoriented state it has at that point no conversion associated with it. The conversion which will be used is determined by the LC_CTYPE category selected at the time the stream is oriented. If the locales are changed at the runtime this might produce surprising results unless one pays attention. This is just another good reason to orient the stream explicitly as soon as possible, perhaps with a call to fwide.

Simple Output by Characters or Lines

This section describes functions for performing character- and line-oriented output.

These narrow streams functions are declared in the header file `stdio.h' and the wide stream functions in `wchar.h'.

Function: int fputc (int c, FILE *stream)
The fputc function converts the character c to type unsigned char, and writes it to the stream stream. EOF is returned if a write error occurs; otherwise the character c is returned.

Function: wint_t fputwc (wchar_t wc, FILE *stream)
The fputwc function writes the wide character wc to the stream stream. WEOF is returned if a write error occurs; otherwise the character wc is returned.

Function: int fputc_unlocked (int c, FILE *stream)
The fputc_unlocked function is equivalent to the fputc function except that it does not implicitly lock the stream.

Function: wint_t fputwc_unlocked (wint_t wc, FILE *stream)
The fputwc_unlocked function is equivalent to the fputwc function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int putc (int c, FILE *stream)
This is just like fputc, except that most systems implement it as a macro, making it faster. One consequence is that it may evaluate the stream argument more than once, which is an exception to the general rule for macros. putc is usually the best function to use for writing a single character.

Function: wint_t putwc (wchar_t wc, FILE *stream)
This is just like fputwc, except that it can be implement as a macro, making it faster. One consequence is that it may evaluate the stream argument more than once, which is an exception to the general rule for macros. putwc is usually the best function to use for writing a single wide character.

Function: int putc_unlocked (int c, FILE *stream)
The putc_unlocked function is equivalent to the putc function except that it does not implicitly lock the stream.

Function: wint_t putwc_unlocked (wchar_t wc, FILE *stream)
The putwc_unlocked function is equivalent to the putwc function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int putchar (int c)
The putchar function is equivalent to putc with stdout as the value of the stream argument.

Function: wint_t putwchar (wchar_t wc)
The putwchar function is equivalent to putwc with stdout as the value of the stream argument.

Function: int putchar_unlocked (int c)
The putchar_unlocked function is equivalent to the putchar function except that it does not implicitly lock the stream.

Function: wint_t putwchar_unlocked (wchar_t wc)
The putwchar_unlocked function is equivalent to the putwchar function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int fputs (const char *s, FILE *stream)
The function fputs writes the string s to the stream stream. The terminating null character is not written. This function does not add a newline character, either. It outputs only the characters in the string.

This function returns EOF if a write error occurs, and otherwise a non-negative value.

For example:

fputs ("Are ", stdout);
fputs ("you ", stdout);
fputs ("hungry?\n", stdout);

outputs the text `Are you hungry?' followed by a newline.

Function: int fputws (const wchar_t *ws, FILE *stream)
The function fputws writes the wide character string ws to the stream stream. The terminating null character is not written. This function does not add a newline character, either. It outputs only the characters in the string.

This function returns WEOF if a write error occurs, and otherwise a non-negative value.

Function: int fputs_unlocked (const char *s, FILE *stream)
The fputs_unlocked function is equivalent to the fputs function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int fputws_unlocked (const wchar_t *ws, FILE *stream)
The fputws_unlocked function is equivalent to the fputws function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int puts (const char *s)
The puts function writes the string s to the stream stdout followed by a newline. The terminating null character of the string is not written. (Note that fputs does not write a newline as this function does.)

puts is the most convenient function for printing simple messages. For example:

puts ("This is a message.");

outputs the text `This is a message.' followed by a newline.

Function: int putw (int w, FILE *stream)
This function writes the word w (that is, an int) to stream. It is provided for compatibility with SVID, but we recommend you use fwrite instead (see section Block Input/Output).

Character Input

This section describes functions for performing character-oriented input. These narrow streams functions are declared in the header file `stdio.h' and the wide character functions are declared in `wchar.h'.

These functions return an int or wint_t value (for narrow and wide stream functions respectively) that is either a character of input, or the special value EOF/WEOF (usually -1). For the narrow stream functions it is important to store the result of these functions in a variable of type int instead of char, even when you plan to use it only as a character. Storing EOF in a char variable truncates its value to the size of a character, so that it is no longer distinguishable from the valid character `(char) -1'. So always use an int for the result of getc and friends, and check for EOF after the call; once you've verified that the result is not EOF, you can be sure that it will fit in a `char' variable without loss of information.

Function: int fgetc (FILE *stream)
This function reads the next character as an unsigned char from the stream stream and returns its value, converted to an int. If an end-of-file condition or read error occurs, EOF is returned instead.

Function: wint_t fgetwc (FILE *stream)
This function reads the next wide character from the stream stream and returns its value. If an end-of-file condition or read error occurs, WEOF is returned instead.

Function: int fgetc_unlocked (FILE *stream)
The fgetc_unlocked function is equivalent to the fgetc function except that it does not implicitly lock the stream.

Function: wint_t fgetwc_unlocked (FILE *stream)
The fgetwc_unlocked function is equivalent to the fgetwc function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int getc (FILE *stream)
This is just like fgetc, except that it is permissible (and typical) for it to be implemented as a macro that evaluates the stream argument more than once. getc is often highly optimized, so it is usually the best function to use to read a single character.

Function: wint_t getwc (FILE *stream)
This is just like fgetwc, except that it is permissible for it to be implemented as a macro that evaluates the stream argument more than once. getwc can be highly optimized, so it is usually the best function to use to read a single wide character.

Function: int getc_unlocked (FILE *stream)
The getc_unlocked function is equivalent to the getc function except that it does not implicitly lock the stream.

Function: wint_t getwc_unlocked (FILE *stream)
The getwc_unlocked function is equivalent to the getwc function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: int getchar (void)
The getchar function is equivalent to getc with stdin as the value of the stream argument.

Function: wint_t getwchar (void)
The getwchar function is equivalent to getwc with stdin as the value of the stream argument.

Function: int getchar_unlocked (void)
The getchar_unlocked function is equivalent to the getchar function except that it does not implicitly lock the stream.

Function: wint_t getwchar_unlocked (void)
The getwchar_unlocked function is equivalent to the getwchar function except that it does not implicitly lock the stream.

This function is a GNU extension.

Here is an example of a function that does input using fgetc. It would work just as well using getc instead, or using getchar () instead of fgetc (stdin). The code would also work the same for the wide character stream functions.

int
y_or_n_p (const char *question)
{
  fputs (question, stdout);
  while (1)
    {
      int c, answer;
      /* Write a space to separate answer from question. */
      fputc (' ', stdout);
      /* Read the first character of the line.
         This should be the answer character, but might not be. */
      c = tolower (fgetc (stdin));
      answer = c;
      /* Discard rest of input line. */
      while (c != '\n' && c != EOF)
        c = fgetc (stdin);
      /* Obey the answer if it was valid. */
      if (answer == 'y')
        return 1;
      if (answer == 'n')
        return 0;
      /* Answer was invalid: ask for valid answer. */
      fputs ("Please answer y or n:", stdout);
    }
}

Function: int getw (FILE *stream)
This function reads a word (that is, an int) from stream. It's provided for compatibility with SVID. We recommend you use fread instead (see section Block Input/Output). Unlike getc, any int value could be a valid result. getw returns EOF when it encounters end-of-file or an error, but there is no way to distinguish this from an input word with value -1.

Line-Oriented Input

Since many programs interpret input on the basis of lines, it is convenient to have functions to read a line of text from a stream.

Standard C has functions to do this, but they aren't very safe: null characters and even (for gets) long lines can confuse them. So the GNU library provides the nonstandard getline function that makes it easy to read lines reliably.

Another GNU extension, getdelim, generalizes getline. It reads a delimited record, defined as everything through the next occurrence of a specified delimiter character.

All these functions are declared in `stdio.h'.

Function: ssize_t getline (char **lineptr, size_t *n, FILE *stream)
This function reads an entire line from stream, storing the text (including the newline and a terminating null character) in a buffer and storing the buffer address in *lineptr.

Before calling getline, you should place in *lineptr the address of a buffer *n bytes long, allocated with malloc. If this buffer is long enough to hold the line, getline stores the line in this buffer. Otherwise, getline makes the buffer bigger using realloc, storing the new buffer address back in *lineptr and the increased size back in *n. See section Unconstrained Allocation.

If you set *lineptr to a null pointer, and *n to zero, before the call, then getline allocates the initial buffer for you by calling malloc.

In either case, when getline returns, *lineptr is a char * which points to the text of the line.

When getline is successful, it returns the number of characters read (including the newline, but not including the terminating null). This value enables you to distinguish null characters that are part of the line from the null character inserted as a terminator.

This function is a GNU extension, but it is the recommended way to read lines from a stream. The alternative standard functions are unreliable.

If an error occurs or end of file is reached without any bytes read, getline returns -1.

Function: ssize_t getdelim (char **lineptr, size_t *n, int delimiter, FILE *stream)
This function is like getline except that the character which tells it to stop reading is not necessarily newline. The argument delimiter specifies the delimiter character; getdelim keeps reading until it sees that character (or end of file).

The text is stored in lineptr, including the delimiter character and a terminating null. Like getline, getdelim makes lineptr bigger if it isn't big enough.

getline is in fact implemented in terms of getdelim, just like this:

ssize_t
getline (char **lineptr, size_t *n, FILE *stream)
{
  return getdelim (lineptr, n, '\n', stream);
}

Function: char * fgets (char *s, int count, FILE *stream)
The fgets function reads characters from the stream stream up to and including a newline character and stores them in the string s, adding a null character to mark the end of the string. You must supply count characters worth of space in s, but the number of characters read is at most count - 1. The extra character space is used to hold the null character at the end of the string.

If the system is already at end of file when you call fgets, then the contents of the array s are unchanged and a null pointer is returned. A null pointer is also returned if a read error occurs. Otherwise, the return value is the pointer s.

Warning: If the input data has a null character, you can't tell. So don't use fgets unless you know the data cannot contain a null. Don't use it to read files edited by the user because, if the user inserts a null character, you should either handle it properly or print a clear error message. We recommend using getline instead of fgets.

Function: wchar_t * fgetws (wchar_t *ws, int count, FILE *stream)
The fgetws function reads wide characters from the stream stream up to and including a newline character and stores them in the string ws, adding a null wide character to mark the end of the string. You must supply count wide characters worth of space in ws, but the number of characters read is at most count - 1. The extra character space is used to hold the null wide character at the end of the string.

If the system is already at end of file when you call fgetws, then the contents of the array ws are unchanged and a null pointer is returned. A null pointer is also returned if a read error occurs. Otherwise, the return value is the pointer ws.

Warning: If the input data has a null wide character (which are null bytes in the input stream), you can't tell. So don't use fgetws unless you know the data cannot contain a null. Don't use it to read files edited by the user because, if the user inserts a null character, you should either handle it properly or print a clear error message.

Function: char * fgets_unlocked (char *s, int count, FILE *stream)
The fgets_unlocked function is equivalent to the fgets function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: wchar_t * fgetws_unlocked (wchar_t *ws, int count, FILE *stream)
The fgetws_unlocked function is equivalent to the fgetws function except that it does not implicitly lock the stream.

This function is a GNU extension.

Deprecated function: char * gets (char *s)
The function gets reads characters from the stream stdin up to the next newline character, and stores them in the string s. The newline character is discarded (note that this differs from the behavior of fgets, which copies the newline character into the string). If gets encounters a read error or end-of-file, it returns a null pointer; otherwise it returns s.

Warning: The gets function is very dangerous because it provides no protection against overflowing the string s. The GNU library includes it for compatibility only. You should always use fgets or getline instead. To remind you of this, the linker (if using GNU ld) will issue a warning whenever you use gets.

Unreading

In parser programs it is often useful to examine the next character in the input stream without removing it from the stream. This is called "peeking ahead" at the input because your program gets a glimpse of the input it will read next.

Using stream I/O, you can peek ahead at input by first reading it and then unreading it (also called pushing it back on the stream). Unreading a character makes it available to be input again from the stream, by the next call to fgetc or other input function on that stream.

What Unreading Means

Here is a pictorial explanation of unreading. Suppose you have a stream reading a file that contains just six characters, the letters `foobar'. Suppose you have read three characters so far. The situation looks like this:

f  o  o  b  a  r
         ^

so the next input character will be `b'.

If instead of reading `b' you unread the letter `o', you get a situation like this:

f  o  o  b  a  r
         |
      o--
      ^

so that the next input characters will be `o' and `b'.

If you unread `9' instead of `o', you get this situation:

f  o  o  b  a  r
         |
      9--
      ^

so that the next input characters will be `9' and `b'.

Using ungetc To Do Unreading

The function to unread a character is called ungetc, because it reverses the action of getc.

Function: int ungetc (int c, FILE *stream)
The ungetc function pushes back the character c onto the input stream stream. So the next input from stream will read c before anything else.

If c is EOF, ungetc does nothing and just returns EOF. This lets you call ungetc with the return value of getc without needing to check for an error from getc.

The character that you push back doesn't have to be the same as the last character that was actually read from the stream. In fact, it isn't necessary to actually read any characters from the stream before unreading them with ungetc! But that is a strange way to write a program; usually ungetc is used only to unread a character that was just read from the same stream. The GNU C library supports this even on files opened in binary mode, but other systems might not.

The GNU C library only supports one character of pushback--in other words, it does not work to call ungetc twice without doing input in between. Other systems might let you push back multiple characters; then reading from the stream retrieves the characters in the reverse order that they were pushed.

Pushing back characters doesn't alter the file; only the internal buffering for the stream is affected. If a file positioning function (such as fseek, fseeko or rewind; see section File Positioning) is called, any pending pushed-back characters are discarded.

Unreading a character on a stream that is at end of file clears the end-of-file indicator for the stream, because it makes the character of input available. After you read that character, trying to read again will encounter end of file.

Function: wint_t ungetwc (wint_t wc, FILE *stream)
The ungetwc function behaves just like ungetc just that it pushes back a wide character.

Here is an example showing the use of getc and ungetc to skip over whitespace characters. When this function reaches a non-whitespace character, it unreads that character to be seen again on the next read operation on the stream.

#include <stdio.h>
#include <ctype.h>

void
skip_whitespace (FILE *stream)
{
  int c;
  do
    /* No need to check for EOF because it is not
       isspace, and ungetc ignores EOF.  */
    c = getc (stream);
  while (isspace (c));
  ungetc (c, stream);
}

Block Input/Output

This section describes how to do input and output operations on blocks of data. You can use these functions to read and write binary data, as well as to read and write text in fixed-size blocks instead of by characters or lines.

Binary files are typically used to read and write blocks of data in the same format as is used to represent the data in a running program. In other words, arbitrary blocks of memory--not just character or string objects--can be written to a binary file, and meaningfully read in again by the same program.

Storing data in binary form is often considerably more efficient than using the formatted I/O functions. Also, for floating-point numbers, the binary form avoids possible loss of precision in the conversion process. On the other hand, binary files can't be examined or modified easily using many standard file utilities (such as text editors), and are not portable between different implementations of the language, or different kinds of computers.

These functions are declared in `stdio.h'.

Function: size_t fread (void *data, size_t size, size_t count, FILE *stream)
This function reads up to count objects of size size into the array data, from the stream stream. It returns the number of objects actually read, which might be less than count if a read error occurs or the end of the file is reached. This function returns a value of zero (and doesn't read anything) if either size or count is zero.

If fread encounters end of file in the middle of an object, it returns the number of complete objects read, and discards the partial object. Therefore, the stream remains at the actual end of the file.

Function: size_t fread_unlocked (void *data, size_t size, size_t count, FILE *stream)
The fread_unlocked function is equivalent to the fread function except that it does not implicitly lock the stream.

This function is a GNU extension.

Function: size_t fwrite (const void *data, size_t size, size_t count, FILE *stream)
This function writes up to count objects of size size from the array data, to the stream stream. The return value is normally count, if the call succeeds. Any other value indicates some sort of error, such as running out of space.

Function: size_t fwrite_unlocked (const void *data, size_t size, size_t count, FILE *stream)
The fwrite_unlocked function is equivalent to the fwrite function except that it does not implicitly lock the stream.

This function is a GNU extension.

Formatted Output

The functions described in this section (printf and related functions) provide a convenient way to perform formatted output. You call printf with a format string or template string that specifies how to format the values of the remaining arguments.

Unless your program is a filter that specifically performs line- or character-oriented processing, using printf or one of the other related functions described in this section is usually the easiest and most concise way to perform output. These functions are especially useful for printing error messages, tables of data, and the like.

Formatted Output Basics

The printf function can be used to print any number of arguments. The template string argument you supply in a call provides information not only about the number of additional arguments, but also about their types and what style should be used for printing them.

Ordinary characters in the template string are simply written to the output stream as-is, while conversion specifications introduced by a `%' character in the template cause subsequent arguments to be formatted and written to the output stream. For example,

int pct = 37;
char filename[] = "foo.txt";
printf ("Processing of `%s' is %d%% finished.\nPlease be patient.\n",
        filename, pct);

produces output like

Processing of `foo.txt' is 37% finished.
Please be patient.

This example shows the use of the `%d' conversion to specify that an int argument should be printed in decimal notation, the `%s' conversion to specify printing of a string argument, and the `%%' conversion to print a literal `%' character.

There are also conversions for printing an integer argument as an unsigned value in octal, decimal, or hexadecimal radix (`%o', `%u', or `%x', respectively); or as a character value (`%c').

Floating-point numbers can be printed in normal, fixed-point notation using the `%f' conversion or in exponential notation using the `%e' conversion. The `%g' conversion uses either `%e' or `%f' format, depending on what is more appropriate for the magnitude of the particular number.

You can control formatting more precisely by writing modifiers between the `%' and the character that indicates which conversion to apply. These slightly alter the ordinary behavior of the conversion. For example, most conversion specifications permit you to specify a minimum field width and a flag indicating whether you want the result left- or right-justified within the field.

The specific flags and modifiers that are permitted and their interpretation vary depending on the particular conversion. They're all described in more detail in the following sections. Don't worry if this all seems excessively complicated at first; you can almost always get reasonable free-format output without using any of the modifiers at all. The modifiers are mostly used to make the output look "prettier" in tables.

Output Conversion Syntax

This section provides details about the precise syntax of conversion specifications that can appear in a printf template string.

Characters in the template string that are not part of a conversion specification are printed as-is to the output stream. Multibyte character sequences (see section Character Set Handling) are permitted in a template string.

The conversion specifications in a printf template string have the general form:

% [ param-no $] flags width [ . precision ] type conversion

or

% [ param-no $] flags width . * [ param-no $] type conversion

For example, in the conversion specifier `%-10.8ld', the `-' is a flag, `10' specifies the field width, the precision is `8', the letter `l' is a type modifier, and `d' specifies the conversion style. (This particular type specifier says to print a long int argument in decimal notation, with a minimum of 8 digits left-justified in a field at least 10 characters wide.)

In more detail, output conversion specifications consist of an initial `%' character followed in sequence by:

The exact options that are permitted and how they are interpreted vary between the different conversion specifiers. See the descriptions of the individual conversions for information about the particular options that they use.

With the `-Wformat' option, the GNU C compiler checks calls to printf and related functions. It examines the format string and verifies that the correct number and types of arguments are supplied. There is also a GNU C syntax to tell the compiler that a function you write uses a printf-style format string. See section `Declaring Attributes of Functions' in Using GNU CC, for more information.

Table of Output Conversions

Here is a table summarizing what all the different conversions do:

`%d', `%i'
Print an integer as a signed decimal number. See section Integer Conversions, for details. `%d' and `%i' are synonymous for output, but are different when used with scanf for input (see section Table of Input Conversions).
`%o'
Print an integer as an unsigned octal number. See section Integer Conversions, for details.
`%u'
Print an integer as an unsigned decimal number. See section Integer Conversions, for details.
`%x', `%X'
Print an integer as an unsigned hexadecimal number. `%x' uses lower-case letters and `%X' uses upper-case. See section Integer Conversions, for details.
`%f'
Print a floating-point number in normal (fixed-point) notation. See section Floating-Point Conversions, for details.
`%e', `%E'
Print a floating-point number in exponential notation. `%e' uses lower-case letters and `%E' uses upper-case. See section Floating-Point Conversions, for details.
`%g', `%G'
Print a floating-point number in either normal or exponential notation, whichever is more appropriate for its magnitude. `%g' uses lower-case letters and `%G' uses upper-case. See section Floating-Point Conversions, for details.
`%a', `%A'
Print a floating-point number in a hexadecimal fractional notation which the exponent to base 2 represented in decimal digits. `%a' uses lower-case letters and `%A' uses upper-case. See section Floating-Point Conversions, for details.
`%c'
Print a single character. See section Other Output Conversions.
`%C'
This is an alias for `%lc' which is supported for compatibility with the Unix standard.
`%s'
Print a string. See section Other Output Conversions.
`%S'
This is an alias for `%ls' which is supported for compatibility with the Unix standard.
`%p'
Print the value of a pointer. See section Other Output Conversions.
`%n'
Get the number of characters printed so far. See section Other Output Conversions. Note that this conversion specification never produces any output.
`%m'
Print the string corresponding to the value of errno. (This is a GNU extension.) See section Other Output Conversions.
`%%'
Print a literal `%' character. See section Other Output Conversions.

If the syntax of a conversion specification is invalid, unpredictable things will happen, so don't do this. If there aren't enough function arguments provided to supply values for all the conversion specifications in the template string, or if the arguments are not of the correct types, the results are unpredictable. If you supply more arguments than conversion specifications, the extra argument values are simply ignored; this is sometimes useful.

Integer Conversions

This section describes the options for the `%d', `%i', `%o', `%u', `%x', and `%X' conversion specifications. These conversions print integers in various formats.

The `%d' and `%i' conversion specifications both print an int argument as a signed decimal number; while `%o', `%u', and `%x' print the argument as an unsigned octal, decimal, or hexadecimal number (respectively). The `%X' conversion specification is just like `%x' except that it uses the characters `ABCDEF' as digits instead of `abcdef'.

The following flags are meaningful:

`-'
Left-justify the result in the field (instead of the normal right-justification).
`+'
For the signed `%d' and `%i' conversions, print a plus sign if the value is positive.
` '
For the signed `%d' and `%i' conversions, if the result doesn't start with a plus or minus sign, prefix it with a space character instead. Since the `+' flag ensures that the result includes a sign, this flag is ignored if you supply both of them.
`#'
For the `%o' conversion, this forces the leading digit to be `0', as if by increasing the precision. For `%x' or `%X', this prefixes a leading `0x' or `0X' (respectively) to the result. This doesn't do anything useful for the `%d', `%i', or `%u' conversions. Using this flag produces output which can be parsed by the strtoul function (see section Parsing of Integers) and scanf with the `%i' conversion (see section Numeric Input Conversions).
`''
Separate the digits into groups as specified by the locale specified for the LC_NUMERIC category; see section Generic Numeric Formatting Parameters. This flag is a GNU extension.
`0'
Pad the field with zeros instead of spaces. The zeros are placed after any indication of sign or base. This flag is ignored if the `-' flag is also specified, or if a precision is specified.

If a precision is supplied, it specifies the minimum number of digits to appear; leading zeros are produced if necessary. If you don't specify a precision, the number is printed with as many digits as it needs. If you convert a value of zero with an explicit precision of zero, then no characters at all are produced.

Without a type modifier, the corresponding argument is treated as an int (for the signed conversions `%i' and `%d') or unsigned int (for the unsigned conversions `%o', `%u', `%x', and `%X'). Recall that since printf and friends are variadic, any char and short arguments are automatically converted to int by the default argument promotions. For arguments of other integer types, you can use these modifiers:

`hh'
Specifies that the argument is a signed char or unsigned char, as appropriate. A char argument is converted to an int or unsigned int by the default argument promotions anyway, but the `h' modifier says to convert it back to a char again. This modifier was introduced in ISO C99.
`h'
Specifies that the argument is a short int or unsigned short int, as appropriate. A short argument is converted to an int or unsigned int by the default argument promotions anyway, but the `h' modifier says to convert it back to a short again.
`j'
Specifies that the argument is a intmax_t or uintmax_t, as appropriate. This modifier was introduced in ISO C99.
`l'
Specifies that the argument is a long int or unsigned long int, as appropriate. Two `l' characters is like the `L' modifier, below. If used with `%c' or `%s' the corresponding parameter is considered as a wide character or wide character string respectively. This use of `l' was introduced in Amendment 1 to ISO C90.
`L'
`ll'
`q'
Specifies that the argument is a long long int. (This type is an extension supported by the GNU C compiler. On systems that don't support extra-long integers, this is the same as long int.) The `q' modifier is another name for the same thing, which comes from 4.4 BSD; a long long int is sometimes called a "quad" int.
`t'
Specifies that the argument is a ptrdiff_t. This modifier was introduced in ISO C99.
`z'
`Z'
Specifies that the argument is a size_t. `z' was introduced in ISO C99. `Z' is a GNU extension predating this addition and should not be used in new code.

Here is an example. Using the template string:

"|%5d|%-5d|%+5d|%+-5d|% 5d|%05d|%5.0d|%5.2d|%d|\n"

to print numbers using the different options for the `%d' conversion gives results like:

|    0|0    |   +0|+0   |    0|00000|     |   00|0|
|    1|1    |   +1|+1   |    1|00001|    1|   01|1|
|   -1|-1   |   -1|-1   |   -1|-0001|   -1|  -01|-1|
|100000|100000|+100000|+100000| 100000|100000|100000|100000|100000|

In particular, notice what happens in the last case where the number is too large to fit in the minimum field width specified.

Here are some more examples showing how unsigned integers print under various format options, using the template string:

"|%5u|%5o|%5x|%5X|%#5o|%#5x|%#5X|%#10.8x|\n"
|    0|    0|    0|    0|    0|    0|    0|  00000000|
|    1|    1|    1|    1|   01|  0x1|  0X1|0x00000001|
|100000|303240|186a0|186A0|0303240|0x186a0|0X186A0|0x000186a0|

Floating-Point Conversions

This section discusses the conversion specifications for floating-point numbers: the `%f', `%e', `%E', `%g', and `%G' conversions.

The `%f' conversion prints its argument in fixed-point notation, producing output of the form [-]ddd.ddd, where the number of digits following the decimal point is controlled by the precision you specify.

The `%e' conversion prints its argument in exponential notation, producing output of the form [-]d.ddde[+|-]dd. Again, the number of digits following the decimal point is controlled by the precision. The exponent always contains at least two digits. The `%E' conversion is similar but the exponent is marked with the letter `E' instead of `e'.

The `%g' and `%G' conversions print the argument in the style of `%e' or `%E' (respectively) if the exponent would be less than -4 or greater than or equal to the precision; otherwise they use the `%f' style. A precision of 0, is taken as 1. is Trailing zeros are removed from the fractional portion of the result and a decimal-point character appears only if it is followed by a digit.

The `%a' and `%A' conversions are meant for representing floating-point numbers exactly in textual form so that they can be exchanged as texts between different programs and/or machines. The numbers are represented is the form [-]0xh.hhhp[+|-]dd. At the left of the decimal-point character exactly one digit is print. This character is only 0 if the number is denormalized. Otherwise the value is unspecified; it is implementation dependent how many bits are used. The number of hexadecimal digits on the right side of the decimal-point character is equal to the precision. If the precision is zero it is determined to be large enough to provide an exact representation of the number (or it is large enough to distinguish two adjacent values if the FLT_RADIX is not a power of 2, see section Floating Point Parameters). For the `%a' conversion lower-case characters are used to represent the hexadecimal number and the prefix and exponent sign are printed as 0x and p respectively. Otherwise upper-case characters are used and 0X and P are used for the representation of prefix and exponent string. The exponent to the base of two is printed as a decimal number using at least one digit but at most as many digits as necessary to represent the value exactly.

If the value to be printed represents infinity or a NaN, the output is [-]inf or nan respectively if the conversion specifier is `%a', `%e', `%f', or `%g' and it is [-]INF or NAN respectively if the conversion is `%A', `%E', or `%G'.

The following flags can be used to modify the behavior:

`-'
Left-justify the result in the field. Normally the result is right-justified.
`+'
Always include a plus or minus sign in the result.
` '
If the result doesn't start with a plus or minus sign, prefix it with a space instead. Since the `+' flag ensures that the result includes a sign, this flag is ignored if you supply both of them.
`#'
Specifies that the result should always include a decimal point, even if no digits follow it. For the `%g' and `%G' conversions, this also forces trailing zeros after the decimal point to be left in place where they would otherwise be removed.
`''
Separate the digits of the integer part of the result into groups as specified by the locale specified for the LC_NUMERIC category; see section Generic Numeric Formatting Parameters. This flag is a GNU extension.
`0'
Pad the field with zeros instead of spaces; the zeros are placed after any sign. This flag is ignored if the `-' flag is also specified.

The precision specifies how many digits follow the decimal-point character for the `%f', `%e', and `%E' conversions. For these conversions, the default precision is 6. If the precision is explicitly 0, this suppresses the decimal point character entirely. For the `%g' and `%G' conversions, the precision specifies how many significant digits to print. Significant digits are the first digit before the decimal point, and all the digits after it. If the precision is 0 or not specified for `%g' or `%G', it is treated like a value of 1. If the value being printed cannot be expressed accurately in the specified number of digits, the value is rounded to the nearest number that fits.

Without a type modifier, the floating-point conversions use an argument of type double. (By the default argument promotions, any float arguments are automatically converted to double.) The following type modifier is supported:

`L'
An uppercase `L' specifies that the argument is a long double.

Here are some examples showing how numbers print using the various floating-point conversions. All of the numbers were printed using this template string:

"|%13.4a|%13.4f|%13.4e|%13.4g|\n"

Here is the output:

|  0x0.0000p+0|       0.0000|   0.0000e+00|            0|
|  0x1.0000p-1|       0.5000|   5.0000e-01|          0.5|
|  0x1.0000p+0|       1.0000|   1.0000e+00|            1|
| -0x1.0000p+0|      -1.0000|  -1.0000e+00|           -1|
|  0x1.9000p+6|     100.0000|   1.0000e+02|          100|
|  0x1.f400p+9|    1000.0000|   1.0000e+03|         1000|
| 0x1.3880p+13|   10000.0000|   1.0000e+04|        1e+04|
| 0x1.81c8p+13|   12345.0000|   1.2345e+04|    1.234e+04|
| 0x1.86a0p+16|  100000.0000|   1.0000e+05|        1e+05|
| 0x1.e240p+16|  123456.0000|   1.2346e+05|    1.235e+05|

Notice how the `%g' conversion drops trailing zeros.

Other Output Conversions

This section describes miscellaneous conversions for printf.

The `%c' conversion prints a single character. In case there is no `l' modifier the int argument is first converted to an unsigned char. Then, if used in a wide stream function, the character is converted into the corresponding wide character. The `-' flag can be used to specify left-justification in the field, but no other flags are defined, and no precision or type modifier can be given. For example:

printf ("%c%c%c%c%c", 'h', 'e', 'l', 'l', 'o');

prints `hello'.

If there is a `l' modifier present the argument is expected to be of type wint_t. If used in a multibyte function the wide character is converted into a multibyte character before being added to the output. In this case more than one output byte can be produced.

The `%s' conversion prints a string. If no `l' modifier is present the corresponding argument must be of type char * (or const char *). If used in a wide stream function the string is first converted in a wide character string. A precision can be specified to indicate the maximum number of characters to write; otherwise characters in the string up to but not including the terminating null character are written to the output stream. The `-' flag can be used to specify left-justification in the field, but no other flags or type modifiers are defined for this conversion. For example:

printf ("%3s%-6s", "no", "where");

prints ` nowhere '.

If there is a `l' modifier present the argument is expected to be of type wchar_t (or const wchar_t *).

If you accidentally pass a null pointer as the argument for a `%s' conversion, the GNU library prints it as `(null)'. We think this is more useful than crashing. But it's not good practice to pass a null argument intentionally.

The `%m' conversion prints the string corresponding to the error code in errno. See section Error Messages. Thus:

fprintf (stderr, "can't open `%s': %m\n", filename);

is equivalent to:

fprintf (stderr, "can't open `%s': %s\n", filename, strerror (errno));

The `%m' conversion is a GNU C library extension.

The `%p' conversion prints a pointer value. The corresponding argument must be of type void *. In practice, you can use any type of pointer.

In the GNU system, non-null pointers are printed as unsigned integers, as if a `%#x' conversion were used. Null pointers print as `(nil)'. (Pointers might print differently in other systems.)

For example:

printf ("%p", "testing");

prints `0x' followed by a hexadecimal number--the address of the string constant "testing". It does not print the word `testing'.

You can supply the `-' flag with the `%p' conversion to specify left-justification, but no other flags, precision, or type modifiers are defined.

The `%n' conversion is unlike any of the other output conversions. It uses an argument which must be a pointer to an int, but instead of printing anything it stores the number of characters printed so far by this call at that location. The `h' and `l' type modifiers are permitted to specify that the argument is of type short int * or long int * instead of int *, but no flags, field width, or precision are permitted.

For example,

int nchar;
printf ("%d %s%n\n", 3, "bears", &nchar);

prints:

3 bears

and sets nchar to 7, because `3 bears' is seven characters.

The `%%' conversion prints a literal `%' character. This conversion doesn't use an argument, and no flags, field width, precision, or type modifiers are permitted.

Formatted Output Functions

This section describes how to call printf and related functions. Prototypes for these functions are in the header file `stdio.h'. Because these functions take a variable number of arguments, you must declare prototypes for them before using them. Of course, the easiest way to make sure you have all the right prototypes is to just include `stdio.h'.

Function: int printf (const char *template, ...)
The printf function prints the optional arguments under the control of the template string template to the stream stdout. It returns the number of characters printed, or a negative value if there was an output error.

Function: int wprintf (const wchar_t *template, ...)
The wprintf function prints the optional arguments under the control of the wide template string template to the stream stdout. It returns the number of wide characters printed, or a negative value if there was an output error.

Function: int fprintf (FILE *stream, const char *template, ...)
This function is just like printf, except that the output is written to the stream stream instead of stdout.

Function: int fwprintf (FILE *stream, const wchar_t *template, ...)
This function is just like wprintf, except that the output is written to the stream stream instead of stdout.

Function: int sprintf (char *s, const char *template, ...)
This is like printf, except that the output is stored in the character array s instead of written to a stream. A null character is written to mark the end of the string.

The sprintf function returns the number of characters stored in the array s, not including the terminating null character.

The behavior of this function is undefined if copying takes place between objects that overlap--for example, if s is also given as an argument to be printed under control of the `%s' conversion. See section Copying and Concatenation.

Warning: The sprintf function can be dangerous because it can potentially output more characters than can fit in the allocation size of the string s. Remember that the field width given in a conversion specification is only a minimum value.

To avoid this problem, you can use snprintf or asprintf, described below.

Function: int swprintf (wchar_t *s, size_t size, const wchar_t *template, ...)
This is like wprintf, except that the output is stored in the wide character array ws instead of written to a stream. A null wide character is written to mark the end of the string. The size argument specifies the maximum number of characters to produce. The trailing null character is counted towards this limit, so you should allocate at least size wide characters for the string ws.

The return value is the number of characters generated for the given input, excluding the trailing null. If not all output fits into the provided buffer a negative value is returned. You should try again with a bigger output string. Note: this is different from how snprintf handles this situation.

Note that the corresponding narrow stream function takes fewer parameters. swprintf in fact corresponds to the snprintf function. Since the sprintf function can be dangerous and should be avoided the ISO C committee refused to make the same mistake again and decided to not define an function exactly corresponding to sprintf.

Function: int snprintf (char *s, size_t size, const char *template, ...)
The snprintf function is similar to sprintf, except that the size argument specifies the maximum number of characters to produce. The trailing null character is counted towards this limit, so you should allocate at least size characters for the string s.

The return value is the number of characters which would be generated for the given input, excluding the trailing null. If this value is greater or equal to size, not all characters from the result have been stored in s. You should try again with a bigger output string. Here is an example of doing this:

/* Construct a message describing the value of a variable
   whose name is name and whose value is value. */
char *
make_message (char *name, char *value)
{
  /* Guess we need no more than 100 chars of space. */
  int size = 100;
  char *buffer = (char *) xmalloc (size);
  int nchars;
  if (buffer == NULL)
    return NULL;

 /* Try to print in the allocated space. */
  nchars = snprintf (buffer, size, "value of %s is %s",
                     name, value);
  if (nchars >= size)
    {
      /* Reallocate buffer now that we know
         how much space is needed. */
      buffer = (char *) xrealloc (buffer, nchars + 1);

      if (buffer != NULL)
        /* Try again. */
        snprintf (buffer, size, "value of %s is %s",
                  name, value);
    }
  /* The last call worked, return the string. */
  return buffer;
}

In practice, it is often easier just to use asprintf, below.

Attention: In versions of the GNU C library prior to 2.1 the return value is the number of characters stored, not including the terminating null; unless there was not enough space in s to store the result in which case -1 is returned. This was changed in order to comply with the ISO C99 standard.

Dynamically Allocating Formatted Output

The functions in this section do formatted output and place the results in dynamically allocated memory.

Function: int asprintf (char **ptr, const char *template, ...)
This function is similar to sprintf, except that it dynamically allocates a string (as with malloc; see section Unconstrained Allocation) to hold the output, instead of putting the output in a buffer you allocate in advance. The ptr argument should be the address of a char * object, and asprintf stores a pointer to the newly allocated string at that location.

The return value is the number of characters allocated for the buffer, or less than zero if an error occurred. Usually this means that the buffer could not be allocated.

Here is how to use asprintf to get the same result as the snprintf example, but more easily:

/* Construct a message describing the value of a variable
   whose name is name and whose value is value. */
char *
make_message (char *name, char *value)
{
  char *result;
  if (asprintf (&result, "value of %s is %s", name, value) < 0)
    return NULL;
  return result;
}

Function: int obstack_printf (struct obstack *obstack, const char *template, ...)
This function is similar to asprintf, except that it uses the obstack obstack to allocate the space. See section Obstacks.

The characters are written onto the end of the current object. To get at them, you must finish the object with obstack_finish (see section Growing Objects).

Variable Arguments Output Functions

The functions vprintf and friends are provided so that you can define your own variadic printf-like functions that make use of the same internals as the built-in formatted output functions.

The most natural way to define such functions would be to use a language construct to say, "Call printf and pass this template plus all of my arguments after the first five." But there is no way to do this in C, and it would be hard to provide a way, since at the C language level there is no way to tell how many arguments your function received.

Since that method is impossible, we provide alternative functions, the vprintf series, which lets you pass a va_list to describe "all of my arguments after the first five."

When it is sufficient to define a macro rather than a real function, the GNU C compiler provides a way to do this much more easily with macros. For example:

#define myprintf(a, b, c, d, e, rest...) \
            printf (mytemplate , ## rest)

See section `Macros with Variable Numbers of Arguments' in Using GNU CC, for details. But this is limited to macros, and does not apply to real functions at all.

Before calling vprintf or the other functions listed in this section, you must call va_start (see section Variadic Functions) to initialize a pointer to the variable arguments. Then you can call va_arg to fetch the arguments that you want to handle yourself. This advances the pointer past those arguments.

Once your va_list pointer is pointing at the argument of your choice, you are ready to call vprintf. That argument and all subsequent arguments that were passed to your function are used by vprintf along with the template that you specified separately.

In some other systems, the va_list pointer may become invalid after the call to vprintf, so you must not use va_arg after you call vprintf. Instead, you should call va_end to retire the pointer from service. However, you can safely call va_start on another pointer variable and begin fetching the arguments again through that pointer. Calling vprintf does not destroy the argument list of your function, merely the particular pointer that you passed to it.

GNU C does not have such restrictions. You can safely continue to fetch arguments from a va_list pointer after passing it to vprintf, and va_end is a no-op. (Note, however, that subsequent va_arg calls will fetch the same arguments which vprintf previously used.)

Prototypes for these functions are declared in `stdio.h'.

Function: int vprintf (const char *template, va_list ap)
This function is similar to printf except that, instead of taking a variable number of arguments directly, it takes an argument list pointer ap.

Function: int vwprintf (const wchar_t *template, va_list ap)
This function is similar to wprintf except that, instead of taking a variable number of arguments directly, it takes an argument list pointer ap.

Function: int vfprintf (FILE *stream, const char *template, va_list ap)
This is the equivalent of fprintf with the variable argument list specified directly as for vprintf.

Function: int vfwprintf (FILE *stream, const wchar_t *template, va_list ap)
This is the equivalent of fwprintf with the variable argument list specified directly as for vwprintf.

Function: int vsprintf (char *s, const char *template, va_list ap)
This is the equivalent of sprintf with the variable argument list specified directly as for vprintf.

Function: int vswprintf (wchar_t *s, size_t size, const wchar_t *template, va_list ap)
This is the equivalent of swprintf with the variable argument list specified directly as for vwprintf.

Function: int vsnprintf (char *s, size_t size, const char *template, va_list ap)
This is the equivalent of snprintf with the variable argument list specified directly as for vprintf.

Function: int vasprintf (char **ptr, const char *template, va_list ap)
The vasprintf function is the equivalent of asprintf with the variable argument list specified directly as for vprintf.

Function: int obstack_vprintf (struct obstack *obstack, const char *template, va_list ap)
The obstack_vprintf function is the equivalent of obstack_printf with the variable argument list specified directly as for vprintf.

Here's an example showing how you might use vfprintf. This is a function that prints error messages to the stream stderr, along with a prefix indicating the name of the program (see section Error Messages, for a description of program_invocation_short_name).

#include <stdio.h>
#include <stdarg.h>

void
eprintf (const char *template, ...)
{
  va_list ap;
  extern char *program_invocation_short_name;

  fprintf (stderr, "%s: ", program_invocation_short_name);
  va_start (ap, template);
  vfprintf (stderr, template, ap);
  va_end (ap);
}

You could call eprintf like this:

eprintf ("file `%s' does not exist\n", filename);

In GNU C, there is a special construct you can use to let the compiler know that a function uses a printf-style format string. Then it can check the number and types of arguments in each call to the function, and warn you when they do not match the format string. For example, take this declaration of eprintf:

void eprintf (const char *template, ...)
        __attribute__ ((format (printf, 1, 2)));

This tells the compiler that eprintf uses a format string like printf (as opposed to scanf; see section Formatted Input); the format string appears as the first argument; and the arguments to satisfy the format begin with the second. See section `Declaring Attributes of Functions' in Using GNU CC, for more information.

Parsing a Template String

You can use the function parse_printf_format to obtain information about the number and types of arguments that are expected by a given template string. This function permits interpreters that provide interfaces to printf to avoid passing along invalid arguments from the user's program, which could cause a crash.

All the symbols described in this section are declared in the header file `printf.h'.

Function: size_t parse_printf_format (const char *template, size_t n, int *argtypes)
This function returns information about the number and types of arguments expected by the printf template string template. The information is stored in the array argtypes; each element of this array describes one argument. This information is encoded using the various `PA_' macros, listed below.

The argument n specifies the number of elements in the array argtypes. This is the maximum number of elements that parse_printf_format will try to write.

parse_printf_format returns the total number of arguments required by template. If this number is greater than n, then the information returned describes only the first n arguments. If you want information about additional arguments, allocate a bigger array and call parse_printf_format again.

The argument types are encoded as a combination of a basic type and modifier flag bits.

Macro: int PA_FLAG_MASK
This macro is a bitmask for the type modifier flag bits. You can write the expression (argtypes[i] & PA_FLAG_MASK) to extract just the flag bits for an argument, or (argtypes[i] & ~PA_FLAG_MASK) to extract just the basic type code.

Here are symbolic constants that represent the basic types; they stand for integer values.

PA_INT
This specifies that the base type is int.
PA_CHAR
This specifies that the base type is int, cast to char.
PA_STRING
This specifies that the base type is char *, a null-terminated string.
PA_POINTER
This specifies that the base type is void *, an arbitrary pointer.
PA_FLOAT
This specifies that the base type is float.
PA_DOUBLE
This specifies that the base type is double.
PA_LAST
You can define additional base types for your own programs as offsets from PA_LAST. For example, if you have data types `foo' and `bar' with their own specialized printf conversions, you could define encodings for these types as:
#define PA_FOO  PA_LAST
#define PA_BAR  (PA_LAST + 1)

Here are the flag bits that modify a basic type. They are combined with the code for the basic type using inclusive-or.

PA_FLAG_PTR
If this bit is set, it indicates that the encoded type is a pointer to the base type, rather than an immediate value. For example, `PA_INT|PA_FLAG_PTR' represents the type `int *'.
PA_FLAG_SHORT
If this bit is set, it indicates that the base type is modified with short. (This corresponds to the `h' type modifier.)
PA_FLAG_LONG
If this bit is set, it indicates that the base type is modified with long. (This corresponds to the `l' type modifier.)
PA_FLAG_LONG_LONG
If this bit is set, it indicates that the base type is modified with long long. (This corresponds to the `L' type modifier.)
PA_FLAG_LONG_DOUBLE
This is a synonym for PA_FLAG_LONG_LONG, used by convention with a base type of PA_DOUBLE to indicate a type of long double.

Example of Parsing a Template String

Here is an example of decoding argument types for a format string. We assume this is part of an interpreter which contains arguments of type NUMBER, CHAR, STRING and STRUCTURE (and perhaps others which are not valid here).

/* Test whether the nargs specified objects
   in the vector args are valid
   for the format string format:
   if so, return 1.
   If not, return 0 after printing an error message.  */

int
validate_args (char *format, int nargs, OBJECT *args)
{
  int *argtypes;
  int nwanted;

  /* Get the information about the arguments.
     Each conversion specification must be at least two characters
     long, so there cannot be more specifications than half the
     length of the string.  */

  argtypes = (int *) alloca (strlen (format) / 2 * sizeof (int));
  nwanted = parse_printf_format (string, nelts, argtypes);

  /* Check the number of arguments.  */
  if (nwanted > nargs)
    {
      error ("too few arguments (at least %d required)", nwanted);
      return 0;
    }

  /* Check the C type wanted for each argument
     and see if the object given is suitable.  */
  for (i = 0; i < nwanted; i++)
    {
      int wanted;

      if (argtypes[i] & PA_FLAG_PTR)
        wanted = STRUCTURE;
      else
        switch (argtypes[i] & ~PA_FLAG_MASK)
          {
          case PA_INT:
          case PA_FLOAT:
          case PA_DOUBLE:
            wanted = NUMBER;
            break;
          case PA_CHAR:
            wanted = CHAR;
            break;
          case PA_STRING:
            wanted = STRING;
            break;
          case PA_POINTER:
            wanted = STRUCTURE;
            break;
          }
      if (TYPE (args[i]) != wanted)
        {
          error ("type mismatch for arg number %d", i);
          return 0;
        }
    }
  return 1;
}

Customizing printf

The GNU C library lets you define your own custom conversion specifiers for printf template strings, to teach printf clever ways to print the important data structures of your program.

The way you do this is by registering the conversion with the function register_printf_function; see section Registering New Conversions. One of the arguments you pass to this function is a pointer to a handler function that produces the actual output; see section Defining the Output Handler, for information on how to write this function.

You can also install a function that just returns information about the number and type of arguments expected by the conversion specifier. See section Parsing a Template String, for information about this.

The facilities of this section are declared in the header file `printf.h'.

Portability Note: The ability to extend the syntax of printf template strings is a GNU extension. ISO standard C has nothing similar.

Registering New Conversions

The function to register a new output conversion is register_printf_function, declared in `printf.h'.

Function: int register_printf_function (int spec, printf_function handler-function, printf_arginfo_function arginfo-function)
This function defines the conversion specifier character spec. Thus, if spec is 'Y', it defines the conversion `%Y'. You can redefine the built-in conversions like `%s', but flag characters like `#' and type modifiers like `l' can never be used as conversions; calling register_printf_function for those characters has no effect. It is advisable not to use lowercase letters, since the ISO C standard warns that additional lowercase letters may be standardized in future editions of the standard.

The handler-function is the function called by printf and friends when this conversion appears in a template string. See section Defining the Output Handler, for information about how to define a function to pass as this argument. If you specify a null pointer, any existing handler function for spec is removed.

The arginfo-function is the function called by parse_printf_format when this conversion appears in a template string. See section Parsing a Template String, for information about this.

Attention: In the GNU C library versions before 2.0 the arginfo-function function did not need to be installed unless the user used the parse_printf_format function. This has changed. Now a call to any of the printf functions will call this function when this format specifier appears in the format string.

The return value is 0 on success, and -1 on failure (which occurs if spec is out of range).

You can redefine the standard output conversions, but this is probably not a good idea because of the potential for confusion. Library routines written by other people could break if you do this.

Conversion Specifier Options

If you define a meaning for `%A', what if the template contains `%+23A' or `%-#A'? To implement a sensible meaning for these, the handler when called needs to be able to get the options specified in the template.

Both the handler-function and arginfo-function accept an argument that points to a struct printf_info, which contains information about the options appearing in an instance of the conversion specifier. This data type is declared in the header file `printf.h'.

Type: struct printf_info
This structure is used to pass information about the options appearing in an instance of a conversion specifier in a printf template string to the handler and arginfo functions for that specifier. It contains the following members:

int prec
This is the precision specified. The value is -1 if no precision was specified. If the precision was given as `*', the printf_info structure passed to the handler function contains the actual value retrieved from the argument list. But the structure passed to the arginfo function contains a value of INT_MIN, since the actual value is not known.
int width
This is the minimum field width specified. The value is 0 if no width was specified. If the field width was given as `*', the printf_info structure passed to the handler function contains the actual value retrieved from the argument list. But the structure passed to the arginfo function contains a value of INT_MIN, since the actual value is not known.
wchar_t spec
This is the conversion specifier character specified. It's stored in the structure so that you can register the same handler function for multiple characters, but still have a way to tell them apart when the handler function is called.
unsigned int is_long_double
This is a boolean that is true if the `L', `ll', or `q' type modifier was specified. For integer conversions, this indicates long long int, as opposed to long double for floating point conversions.
unsigned int is_char
This is a boolean that is true if the `hh' type modifier was specified.
unsigned int is_short
This is a boolean that is true if the `h' type modifier was specified.
unsigned int is_long
This is a boolean that is true if the `l' type modifier was specified.
unsigned int alt
This is a boolean that is true if the `#' flag was specified.
unsigned int space
This is a boolean that is true if the ` ' flag was specified.
unsigned int left
This is a boolean that is true if the `-' flag was specified.
unsigned int showsign
This is a boolean that is true if the `+' flag was specified.
unsigned int group
This is a boolean that is true if the `'' flag was specified.
unsigned int extra
This flag has a special meaning depending on the context. It could be used freely by the user-defined handlers but when called from the printf function this variable always contains the value 0.
unsigned int wide
This flag is set if the stream is wide oriented.
wchar_t pad
This is the character to use for padding the output to the minimum field width. The value is '0' if the `0' flag was specified, and ' ' otherwise.

Defining the Output Handler

Now let's look at how to define the handler and arginfo functions which are passed as arguments to register_printf_function.

Compatibility Note: The interface changed in GNU libc version 2.0. Previously the third argument was of type va_list *.

You should define your handler functions with a prototype like:

int function (FILE *stream, const struct printf_info *info,
                    const void *const *args)

The stream argument passed to the handler function is the stream to which it should write output.

The info argument is a pointer to a structure that contains information about the various options that were included with the conversion in the template string. You should not modify this structure inside your handler function. See section Conversion Specifier Options, for a description of this data structure.

The args is a vector of pointers to the arguments data. The number of arguments was determined by calling the argument information function provided by the user.

Your handler function should return a value just like printf does: it should return the number of characters it has written, or a negative value to indicate an error.

Data Type: printf_function
This is the data type that a handler function should have.

If you are going to use parse_printf_format in your application, you must also define a function to pass as the arginfo-function argument for each new conversion you install with register_printf_function.

You have to define these functions with a prototype like:

int function (const struct printf_info *info,
                    size_t n, int *argtypes)

The return value from the function should be the number of arguments the conversion expects. The function should also fill in no more than n elements of the argtypes array with information about the types of each of these arguments. This information is encoded using the various `PA_' macros. (You will notice that this is the same calling convention parse_printf_format itself uses.)

Data Type: printf_arginfo_function
This type is used to describe functions that return information about the number and type of arguments used by a conversion specifier.